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Entrance Announcement
MICTE 2080
2080 Magh 07
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== Teaching Learning Activities == | == Teaching Learning Activities == | ||
1. At first I will ask students what they understand till now about previous topic. | |||
2. Then begin the unit by introducing the concepts of the 3D viewing pipeline and its role in computer graphics. | |||
3. Explain that the 3D viewing pipeline consists of multiple stages for transforming objects from world coordinates to screen coordinates in three dimensions. | |||
4. Discuss the importance of each stage in preparing objects for display. | |||
5. Explain each stage of the 3D viewing pipeline: | |||
*Modeling Transformation | |||
*Viewing Transformation | |||
*Projection Transformation | |||
*Clipping | |||
*Scan Conversion | |||
*Visibility | |||
6. Discuss the purpose and transformations applied during each stage. | |||
7. Illustrate each stage with examples and diagrams to demonstrate how objects are transformed through the pipeline. | |||
8. Discuss how the 3D viewing pipeline is used in real-world graphics applications, such as rendering 3D graphics for user interfaces and diagrams. | |||
9 Ask students if there is any confusion on today's topic and provide guidance and assistance if needed. | |||
== Assessment == | == Assessment == |
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