User:Shila Regmi/Teaching Lesson Plan 21: Difference between revisions

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Created page with "<div style="column-count: 2; column-gap: 20px;"> '''Subject:''' Computer Graphics '''Period:''' Fourth '''Topic:''' Three Dimensional Graphics '''Teaching Item:''' Polygon Rendering Methods: Constant, Gouraud and Phong Shading '''Class:''' BICTE 6th Semester '''Unit:''' Five '''Time:''' 50min '''No. of Students:''' </div> == Specific Objectives: == At the end of this lesson, students will be able to:..."
 
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'''Topic:''' Three Dimensional Graphics                           
'''Topic:''' Three Dimensional Graphics                           


'''Teaching Item:''' Polygon Rendering Methods: Constant, Gouraud and Phong Shading
'''Teaching Item:''' Basic Illumination model: Ambient Light, Specular Highlights and Diffuse Reflection


'''Class:''' BICTE 6th Semester
'''Class:''' BICTE 6th Semester
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'''Time:''' 50min
'''Time:''' 50min


'''No. of Students:'''  
'''No. of Students:''' 17


</div>
</div>

Revision as of 04:17, 27 April 2024

Subject: Computer Graphics

Period: Fourth

Topic: Three Dimensional Graphics

Teaching Item: Basic Illumination model: Ambient Light, Specular Highlights and Diffuse Reflection

Class: BICTE 6th Semester

Unit: Five

Time: 50min

No. of Students: 17

Specific Objectives:

At the end of this lesson, students will be able to:


Instruction Materials:

Daily usages materials.

PowerPoint slide.

Multimedia Projector

Laptop

Teaching Learning Activities

I will start the lesson by asking students what they know about computer graphics. Encourage them to share their thoughts and experiences.

I will ask students if they have any confusion related to today topic and at last i will summarize the lesson in brief.

Assessment

Evaluation