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User:Shila Regmi/Teaching Lesson Plan 28
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<div style="column-count: 2; column-gap: 20px;"> '''Subject:''' Computer Graphics '''Period:''' Fourth '''Topic:''' Computer Simulation, Animation and Virtual Reality '''Teaching Item:''' Introduction to Simulation '''Class:''' BICTE 6th Semester '''Unit:''' Six '''Time:''' 50min '''No. of Students:''' 21 </div> == Specific Objectives: == At the end of this lesson, students will be able to: * students will understand the concept of simulation, its applications, and different types of the simulations. == Instruction Materials: == Daily usages materials. PowerPoint slide. Multimedia Projector Laptop == Teaching Learning Activities == I will start the lesson by asking students what they know about Simulation . Encourage them to share their thoughts and experiences. I will begin by definining simulation: A method of imitating the operation of a real-world process or system over time. I will discuss the importance of simulation in various fields such as science, engineering, business, etc. and mention some common examples of simulations (e.g., flight simulators, weather forecasting models). I will present different types of simulation through presentation slide and briefly explain them. I will start a discussion on real-world applications of simulation in various fields and encourage students to brainstorm potential applications of simulation in areas they are interested in. I will ask students if they have any confusion related to today topic and at last i will summarize the lesson in brief. == Assessment == * Compare and contrast continuous simulation and discrete event simulation. Give an example of a system that would be suitable for each type of simulation. * Why is validation crucial in simulation studies? Describe some methods you could use to validate a simulation model and ensure its accuracy.<br /> == Evaluation == * Define simulation and provide an example of its application in a real-world scenario. Discuss why simulation is a valuable tool in this context.
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