Entrance Announcement
MICTE 2080
2080 Magh 07
User:Shila Regmi/Teaching Lesson Plan 27
Subject: Computer Graphics
Period: Fourth
Topic: Computer Simulation, Animation and Virtual Reality
Teaching Item: Introduction to Computer Animation
Class: BICTE 6th Semester
Unit: Six
Time: 50min
No. of Students: 21
Specific Objectives:
At the end of this lesson, students will be able to:
- Understand the concept and principles of computer animation.
- Identify different types of computer animation techniques.
- explore application of computer animation in various industries.
Instruction Materials:
Daily usages materials.
PowerPoint slide.
Multimedia Projector
Laptop
Teaching Learning Activities
I will start the lesson by asking students what they know about animation . Encourage them to share their thoughts and experiences.
I will begin by introducing the concept of computer animation by illustrating image with the use of presentation slide.
Define computer animation as the simulation of motion through the rapid display of a sequence of static images.
Explain the basic principles of animation, such as timing, spacing, squash and stretch, anticipation, and follow-through.
Discuss the difference between traditional animation techniques and computer-generated animation.
I will present different types of computer animation techniques:
- 2D animation: Creating movement in a two-dimensional space.
- 3D animation: Creating movement in a three-dimensional space.
- Stop-motion animation: Using physical objects or models manipulated frame by frame.
- Motion graphics: Animated graphics used for visual effects or informational purposes.
I will show examples of each type of animation and discuss their characteristics and applications.
I will ask students if they have any confusion related to today topic and at last i will summarize the lesson in brief.
Assessment
- Compare and contrast 2D and 3D animation techniques, highlighting their respective characteristics and applications in different industries.
- How do animation software tools such as Adobe Animate, Autodesk Maya, and Blender facilitate the animation creation process? Discuss the importance of learning these tools for aspiring animators.
Evaluation
- What are the fundamental principles of animation discussed in the lesson, and how do they contribute to creating realistic and engaging animations?