User:Shila Regmi/Teaching Lesson Plan 18

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Subject: Computer Graphics

Period: Fourth

Topic: Three Dimensional Graphics

Teaching Item: Projection: Definition and Types, Derivation of Parallel and Perspective Projection Matrices

Class: BICTE 6th Semester

Unit: Five

Time: 50min

No. of Students: 18

Specific Objectives:

At the end of this lesson, students will be able to:

  • understand how projection matrices are derived for parallel and perspective projections.

Instruction Materials:

Daily usages materials.

PowerPoint slide.

Multimedia Projector

Laptop

Teaching Learning Activities

I will start the lesson by asking students what they know about parallel and prespective projection. Encourage them to share their thoughts and experiences.

I will introduce the concept of projection matrices and their significance in representing projection transformations.

I will introduce the concept of homogeneous coordinates and how they are used in projection transformations and derive the parallel projection matrix for orthographic projection using linear transformations.

I will explain the elements of the parallel projection matrix and how they relate to the projection process.

I will introduce the concept of perspective division and how it affects perspective projection and derive the perspective projection matrix using homogeneous coordinates and perspective division.

I will explain the elements of the perspective projection matrix and how they relate to the projection process.

I will ask students if they have any confusion related to today topic and at last i will summarize the lesson in brief.

Assessment

  • Explain the concept of a projection matrix and its role in representing projection transformations in computer graphics.
  • Discuss the elements of the perspective projection matrix and their relationship to the projection process.
  • Describe the elements of the parallel projection matrix and discuss their significance in the projection process.

Evaluation

  • Provide examples of real-world applications where parallel and perspective projections are used, and explain how projection matrices are employed in those contexts.