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MICTE 2080
2080 Magh 07
User:Ashmita shrestha lesson plan 8
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Time: 10 minutes
Period: 3rd
Class: 7
No of Student: 25
Name of School: ABC
Topic: Computer Graphics
Subject: Computer Science
Specific Objective:[edit | edit source]
Students will gain a basic understanding of computer graphics and its applications.
Teching Materials:[edit | edit source]
- Whiteboard and markers
- Visual aids (images or simple graphics)
- Projector (optional)
Introduction (2 minutes):[edit | edit source]
- Begin by asking, "What comes to mind when you hear the term 'computer graphics'?" Allow a few students to share their thoughts.
Define Computer Graphics:
- Write "Computer Graphics" on the board and explain that it involves creating and manipulating visual images using computers.
Basics of Computer Graphics (3 minutes):[edit | edit source]
Explain the Core Concepts:
Pixels: Briefly describe pixels as the smallest units of a digital image.
Resolution: Define resolution as the number of pixels in an image, affecting its clarity and detail.
Show Visual Aids:
- Display images or graphics to illustrate pixels and resolution.
Discuss Applications:
- Talk about how computer graphics are used in various fields, such as design, entertainment, education, and simulations.
Tools for Creating Computer Graphics (3 minutes):[edit | edit source]
Introduce Graphic Software:
- Write "Graphic Software" on the board and explain that there are specialized programs for creating computer graphics, such as Adobe Photoshop, Canva, or simple online tools.
Demonstrate Basic Tools:
- If using a projector, demonstrate some basic tools in graphic software, like drawing, resizing, and coloring.
Discuss Applications:
- Discuss how graphic design is used in creating posters, logos, animations, and video games.
Conclusion (2 minutes):[edit | edit source]
Summarize Key Points:
- Summarize the main points about computer graphics, including pixels, resolution, graphic software, and applications.
Interactive Session:
- Encourage students to share if they've ever created graphics or encountered computer graphics in their daily lives.