Entrance Announcement
MICTE 2080
2080 Magh 07
User:Ritu Shrestha/Peer Teaching Lesson Plan-9
Class: BICTE 6th Semester Date: 2023/12/13 Subject: Computer Graphics Time: 30 min Unit: 6 Number of Students: 15 Topic: Introduction to Virtual Reality
1. Specific Objective: At the end of this lesson, students will be able: • To grasp the basic concepts of virtual reality (VR). • To identify the components of a basic VR system. • To explore the applications and impact of VR in various fields. 2. Instructional materials: • Daily uses materials • PowerPoint presentation slides 3. Teaching Learning Activities: • Tell the students about today's topic and objectives. • Ask students if they have any prior experience with VR, whether through gaming, entertainment, or other applications. • Define virtual reality. • Discuss the immersive nature of VR and its ability to transport users to different places and experiences. • Explore the various applications of VR. • Show examples or short videos of VR applications in each field to illustrate its potential and impact. • Let students to ask questions about this lesson and response them. • End the session with very short summary of today's discussion. 4. Assessment: • Describe the basic components of a VR system. • What are the uses of VR. 5. Evaluation: Discuss the advantages and challenges of implementing virtual reality technology in various industries.