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Entrance Announcement
MICTE 2080
2080 Magh 07
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== Teaching Learning Activities == | == Teaching Learning Activities == | ||
1. I will begin the class by describing | 1. I will begin the class by describing projection as a fundamental concept in computer graphics that involves the conversion of three-dimensional (3D) objects into a two-dimensional (2D) view plane or screen.<br> | ||
2. Then categorize | 2. Then categorize its type: Parallel projection and Perspective projection.<br> | ||
3. I will | 3. At first I will define parallel projection use to display picture in its true shape and size.<br> | ||
4. | 4. Discuss the types of parallel projection: orthographic projection and oblique projection by illustrating figure in the whiteboard.<br> | ||
5. | 5. Discuss the how orthographic projections used to produce the front, side, and top views of an object by showing figure from the projector.<br> | ||
6. By showing the figures from whiteboard I will define the polygon is a plane figure that is made up of straight line segments connected to form a closed shape.<br> | 6. By showing the figures from whiteboard I will define the polygon is a plane figure that is made up of straight line segments connected to form a closed shape.<br> | ||
7. | 7. After parallel projection I will define perspective projection; objects that are farther away from the viewer appear smaller, imparting a sense of depth to the representation.<br> | ||
8. Discuss the | 8. Discuss about the important two key feature of parallel projection: foreshortening and vanishing point with figure.<br> | ||
9. | 9. Then discuss the types of perspective projection with figure: one-point perspective, two-point perspective and three-point perspective.<br> | ||
10. | 10. At last I will ask students to write the difference between parallel projection and perspective projection.<br> | ||
11 | 11. Ask students if there is any confusion on today's topic and provide guidance and assistance if needed. | ||
== Assessment == | == Assessment == |
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