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Entrance Announcement
MICTE 2080
2080 Magh 07
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== Teaching Learning Activities == | == Teaching Learning Activities == | ||
1. | 1. I will begin the class by describing about 3D object representation<br> | ||
2. Then categorize 3D object representation into 2 parts: Boundary representations and Space–partitioning representations and discuss about them.<br> | |||
3. I will draw three figures in the whiteboard(triangle, rectangle, hexagon) and ask students what common thing did you find in those figures.<br> | |||
4. Some students will answer the line segment is common.<br> | |||
5. Ask students about what they know about polygons.<br> | |||
6. By showing the figures from whiteboard I will define the polygon is a plane figure that is made up of straight line segments connected to form a closed shape.<br> | |||
7. Describe about polygon surfaces.<br> | |||
8. Discuss the importance of polygon tables in 3D graphics and rendering.<br> | |||
9. Introduce three table that polygon tables consist of: vertex table, edge table, and surface table.<br> | |||
10. Present how vertex table, edge table and surface table are created from whiteboard.<br> | |||
11. Discuss about polygon meshes with its advantages and disadvantages.<br> | |||
12. Show the figure of polygon meshes from projector.<br> | |||
13. Discuss the equation for plane surface: Ax + By + Cz + D = 0 using the coordinate values.<br> | |||
8. Ask students if there is any confusion on today's topic and provide guidance and assistance if needed. | 8. Ask students if there is any confusion on today's topic and provide guidance and assistance if needed. | ||
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