User:Subekshya Poudel/Teaching Lesson Plan 28
Subject : Computer Graphics
Period: Fourth
Topic: Computer simulation, animation and virtual reality
Teaching Item: Introduction to computer animation
Level: Bachelor 6th sem
Unit: Six
Time: 50 min
No. of Students:
Specific Objective
At the end of this lesson students will be able to:
- define computer animation with is type
- describe the application of computer animation
- understand the concept of function of computer animation
Teaching Materials
- Laptop
- Presentation slide
- Projector
- Whiteboard and marker
Teaching Learning Activities
1. I will begin the class by defining color models as mathematical representations used to define and create colors.
2. Then discuss the importance of color models in 3D graphics for rendering realistic images.
3. Introduce RGB, HSV, and CMYK color models as common color representations in computer graphics.
4. Present the characteristics and properties of RGB, HSV, and CMYK color models, including color representation, and color mixing.
5. Discuss the advantages and limitations of each color model in different applications.
6. Ask students to experiment with different color transformations and observe the effects on the perceived colors.
7. Ask students if there is any confusion on today's topic and provide guidance and assistance if needed.
Assessment
1. Explain the concepts of RGB, HSV, and CMYK color models in 3D graphics.
2. Discuss the properties and characteristics of each color model.