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MICTE 2080
2080 Magh 07
User:Subekshya Poudel/Teaching Lesson Plan 5
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Subject : Computer Graphics
Period: Fourth
Topic: Computer Graphics and Hardware
Teaching Item: Architecture of Raster Scan and Random Scan
Level: Bachelor 6th sem
Unit: One
Time: 50 min
No. of Students: 17
Specific Objective
At the end of this lesson students will be able to:
- understand the architecture of Raster Scan and Random Scan in computer graphics
- compare and contrast the architectures of raster and random scan displays
- identify the advantages and disadvantages of raster and random scan displays
Teaching Materials
- Laptop
- Presentation slide
- Projector
- Daily usage materials
Teaching Learning Activities
- Start the lesson by providing an overview of the importance of display architectures in computer graphics.
- Define Raster Scan and Random Scan technologies.
- Explain the architecture and working principles of raster scan and random scan display systems.
- Presentation of the architectures of raster and random scan displays with diagrams.
- Discuss how images are generated and displayed in each architecture.
- Highlight the differences in scanning techniques, refresh rates, and memory requirements.
- Facilitate a discussion comparing the advantages and disadvantages of Raster vs. Random Scans.
Assessment
1. What are the differences between raster scan and random scan technologies?
2. Provide an example where raster scan would be more beneficial than random Scan.
3. What are the disadvantages of raster scan displays compared to random scan displays?