User:Subekshya Poudel/Teaching Lesson Plan 18

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Revision as of 09:38, 4 May 2024 by Subekshya Poudel (talk | contribs) (Created page with "<div style="column-count: 2; column-gap: 20px;"> '''Subject :''' Computer Graphics '''Period:''' Fourth '''Topic:''' Clipping '''Teaching Item:''' Point clipping '''Level:''' Bachelor 6<sup>th</sup> sem '''Unit:''' Four '''Time:''' 50 min '''No. of Students:''' <br> </div> == Specific Objective == At the end of this lesson students will be able to: * understand the concept of clipping in computer graphics * understand the import...")
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Subject : Computer Graphics

Period: Fourth

Topic: Clipping

Teaching Item: Point clipping

Level: Bachelor 6th sem

Unit: Four

Time: 50 min

No. of Students:

Specific Objective

At the end of this lesson students will be able to:

  • understand the concept of clipping in computer graphics
  • understand the importance of clipping in rendering scenes

Teaching Materials

  • Laptop
  • Presentation slide
  • Projector
  • Whiteboard and marker

Teaching Learning Activities

1. At first I will ask students what they know about clipping.
2. Then introduce the concept of clipping and its importance in computer graphics.
3. Explain that clipping is the process of removing objects or parts of objects that are outside the view window or viewport.
4. Discuss the significance of clipping in improving rendering performance and visual quality.
5. Illustrate examples and diagrams to demonstrate how objects are clipped.
6. Ask students if there is any confusion on today's topic and provide guidance and assistance if needed.

Assessment

1. Describe the concept of clipping and its significance in computer graphics.

2. Discuss the advantages and limitations of clipping in rendering scenes.