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MICTE 2080
2080 Magh 07
User:Subekshya Poudel/Teaching Lesson Plan 2
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Subject : Computer Graphics
Period: Fourth
Topic: Computer Graphics and Hardware
Teaching Item: Input Devices: Mouse, Keyboard, Touch Panel, Light Pen, Digitizer, Data Glove, Bar Code, OCR, OMR, MICR
Level: Bachelor 6th sem
Unit: One
Time: 50 min
No. of Students:
Specific Objective
At the end of this lesson students will be able to:
- understand the various input devices used in computer graphics
- explain the functionality and applications of each input device in computer graphics
Teaching Materials
- Laptop
- Presentation slide
- Videos
- Projector
Teaching Learning Activities
- At first I will ask the students about input device and their uses they have known till now.
- Discuss the importance of input devices in computer graphics and hardware.
- Show examples of common input devices like mouse and keyboard.
- Present each type of input device one by one (mouse, keyboard, touch panel, light pen, digitizer, data glove, bar code, OCR, OMR, MICR).
- Explain its function, components, and how it interacts with the computer.
- Discuss examples of where each input device is commonly used, such as the mouse in graphic design and the touch panel in mobile devices.
Assessment
1. Which of the following is an example of a pointing device?
A) Keyboard
B) Mouse
C) Data Glove
D) OCR
True or False:
2. The main function of a digitizer is to convert analog signals into digital signals.