User:Subekshya Poudel/Teaching Lesson Plan 2

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Subject : Computer Graphics

Period: Fourth

Topic: Computer Graphics and Hardware

Teaching Item: Input Devices: Mouse, Keyboard, Touch Panel, Light Pen, Digitizer, Data Glove, Bar Code, OCR, OMR, MICR

Level: Bachelor 6th sem

Unit: One

Time: 50 min

No. of Students:

Specific Objective

At the end of this lesson students will be able to:

  • understand the various input devices used in computer graphics
  • explain the functionality and applications of each input device in computer graphics

Teaching Materials

  • Laptop
  • Presentation slide
  • Videos
  • Projector

Teaching Learning Activities

  1. At first I will ask the students about input device and their uses they have known till now.
  2. Discuss the importance of input devices in computer graphics and hardware.
  3. Show examples of common input devices like mouse and keyboard.
  4. Present each type of input device one by one (mouse, keyboard, touch panel, light pen, digitizer, data glove, bar code, OCR, OMR, MICR).
  5. Explain its function, components, and how it interacts with the computer.
  6. Discuss examples of where each input device is commonly used, such as the mouse in graphic design and the touch panel in mobile devices.

Assessment

1.