User:Keshab Lesson Plan 4

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Subject: Computer Science Name of school: ABC

Topic: Computer Graphics No of students: 20

Grade: 8 Method: Student Centered

Period :3rd

Time: 10 Minutes

Specific Objectives

At the end of this session students will be able

  • To gain a basic understanding of computer graphics.
  • To learn about its applications, and the creative possibilities it offers.

Teaching Aids

  • Daily used materials
  • Projector and computers for multimedia presentations
  • Handout on basic computer graphics information

Introduction (2 Minutes)

  • Ask: "Who likes playing video games or watching animated movies?"
  • Explain: We're going to explore the magic behind those visuals—computer graphics

Main Content (5 Minutes)

What are Computer Graphics?

  • Define: Computer-generated visual content, including images, videos, and animations.
  • Mention: Used in video games, movies, design, and more.

Applications of Computer Graphics

  • Discuss where we see computer graphics: video games, movies, virtual reality, advertisements, and design.
  • Emphasize: Graphics make digital worlds come to life!

Creative Possibilities

  • Highlight: With computer graphics, you can create imaginary worlds, design characters, and tell stories visually.
  • Show brief examples of stunning graphics in movies or video games.

Class activity (1 Minutes)

  • Small groups brainstorm and sketch an idea for a digital scene or character.

Conclusion (1 Minutes)

  • Summarize: Computer graphics make digital content visually awesome.
  • Encourage creative exploration.

Extension:

  • Create a simple digital drawing or design using any graphic tool.
  • Share creations in the next class.