Entrance Announcement
MICTE 2080
2080 Magh 07
User:Keshab Lesson Plan 4
Subject: Computer Science Name of school: ABC
Topic: Computer Graphics No of students: 20
Grade: 8 Method: Student Centered
Period :3rd
Time: 10 Minutes
Specific Objectives
At the end of this session students will be able
- To gain a basic understanding of computer graphics.
- To learn about its applications, and the creative possibilities it offers.
Teaching Aids
- Daily used materials
- Projector and computers for multimedia presentations
- Handout on basic computer graphics information
Introduction (2 Minutes)
- Ask: "Who likes playing video games or watching animated movies?"
- Explain: We're going to explore the magic behind those visuals—computer graphics
Main Content (5 Minutes)
What are Computer Graphics?
- Define: Computer-generated visual content, including images, videos, and animations.
- Mention: Used in video games, movies, design, and more.
Applications of Computer Graphics
- Discuss where we see computer graphics: video games, movies, virtual reality, advertisements, and design.
- Emphasize: Graphics make digital worlds come to life!
Creative Possibilities
- Highlight: With computer graphics, you can create imaginary worlds, design characters, and tell stories visually.
- Show brief examples of stunning graphics in movies or video games.
Class activity (1 Minutes)
- Small groups brainstorm and sketch an idea for a digital scene or character.
Conclusion (1 Minutes)
- Summarize: Computer graphics make digital content visually awesome.
- Encourage creative exploration.
Extension:
- Create a simple digital drawing or design using any graphic tool.
- Share creations in the next class.