User:Saroj Neupane Lesson Plan 10: Difference between revisions

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[[Category:Lesson Plan]]
[[Category: Lesson Plan]]
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[[Category: BICTE]]

Latest revision as of 03:29, 12 March 2024

Subject : Computer Science

Period: 3rd

Topic: Introduction to QBASIC

School: ABC School

Class: 7

Unit: Seven

Time: 15 min

No. of Students: 20

Specific Objectives

  • By the end of the class, students will be able to create and run a simple QBasic program.

Teaching Materials

  • Computers with QBasic installed (ensure QBasic is installed on the machines beforehand).
  • Projector or whiteboard for demonstration.

Introduction (4 minutes)

  • Start with a brief overview of what programming is and why it's important.
  • Introduce QBasic as a simple and beginner-friendly programming language.
  • The name QBasic is an acronym for Quick Beginners All Purpose Symbolic Instruction Code.
  • It was developed and launched by Microsoft in the year 1991 and is considered to be one of the most ideal languages for absolute beginners.
  • It was intended as a replacement for GW-BASIC. QBasic was based on earlier QuickBASIC 4.5 compiler.
  • Explain that QBasic was commonly used for educational purposes and is great for learning the fundamentals of programming.

QBasic Basics (3 minutes)

  • Open QBasic on the computer and briefly explain the interface.
  • Point out the editor window for writing code.
  • Highlight the immediate window for executing commands.
  • Discuss the importance of syntax and structure in programming.

Hello World Program (3 minutes)

  • Walk through the creation of a simple "Hello World" program.
  • Type or project on the screen: PRINT "Hello, World!"
  • Explain that PRINT is a command to display text on the screen.
  • Emphasize the importance of quotation marks around text.
  • Execute the program and show the output in the immediate window.

Variables and Input (3 minutes)

  • Briefly introduce variables and user input.
  • Example: CLS (to clear the screen)
  • Example: INPUT "What's your name: "; UserName$ (to get user input)
  • Explain the concept of variables to store and manipulate data.

Conclusion (2 minutes)

Summarize the key points:

  • QBasic is a simple programming language.
  • Programs consist of commands and follow a specific syntax.
  • Demonstrated a basic "Hello World" program.
  • Introduced the concept of variables and user input.

Evaluation

  • Write the QBasic code for a simple program that displays the message "Welcome to QBasic!" on the screen.