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MICTE 2080
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User:Subekshya Poudel/Teaching Lesson Plan 17: Difference between revisions
(Created page with "<div style="column-count: 2; column-gap: 20px;"> '''Subject :''' Computer Graphics '''Period:''' Fourth '''Topic:''' Clipping '''Teaching Item:''' Introduction to clipping '''Level:''' Bachelor 6<sup>th</sup> sem '''Unit:''' Four '''Time:''' 50 min '''No. of Students:''' <br> </div> == Specific Objective == At the end of this lesson students will be able to: * understand the concept of clipping in computer graphics * understand...") |
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Latest revision as of 03:52, 9 May 2024
Subject : Computer Graphics
Period: Fourth
Topic: Clipping
Teaching Item: Introduction to clipping
Level: Bachelor 6th sem
Unit: Four
Time: 50 min
No. of Students:
17
Specific Objective
At the end of this lesson students will be able to:
- understand the concept of clipping in computer graphics
- understand the importance of clipping in rendering scenes
Teaching Materials
- Laptop
- Presentation slide
- Projector
- Whiteboard and marker
Teaching Learning Activities
1. At first I will ask students what they know about clipping.
2. Then introduce the concept of clipping and its importance in computer graphics.
3. Explain that clipping is the process of removing objects or parts of objects that are outside the view window or viewport.
4. Discuss the significance of clipping in improving rendering performance and visual quality.
5. Illustrate examples and diagrams to demonstrate how objects are clipped.
6. Ask students if there is any confusion on today's topic and provide guidance and assistance if needed.
Assessment
1. Describe the concept of clipping and its significance in computer graphics.
2. Discuss the advantages and limitations of clipping in rendering scenes.