User:Shila Regmi/Teaching Lesson Plan 3: Difference between revisions

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(Created page with "<div style="column-count: 2; column-gap: 20px;"> '''Subject :''' Computer Graphics '''Period:''' Fourth '''Topic:''' '''Teaching Item:''' '''Class:''' BICTE 6th Semester '''Unit:''' '''Time:''' 50min '''No. of Students:''' </div> == Specific Objectives: == == Instruction Materials: == Daily usages materials. PowerPoint slide. Multimedia Projector Laptop == Teaching Learning Activities == I will start the lesson by ask...")
 
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<div style="column-count: 2; column-gap: 20px;">
<div style="column-count: 2; column-gap: 20px;">
'''Subject :''' Computer Graphics                                   
'''Subject:''' Computer Graphics                                   


'''Period:''' Fourth
'''Period:''' Fourth


'''Topic:'''  
'''Topic:''' Computer Graphics and Hardware      '''       ''' 


'''Teaching Item:'''  
'''Teaching Item:''' Hardcopy Output Devices: Printer, Plotter


'''Class:''' BICTE 6th Semester
'''Class:''' BICTE 6th Semester


'''Unit:'''  
'''Unit:''' One


'''Time:''' 50min
'''Time:''' 50min


'''No. of Students:'''  
'''No. of Students:''' 17


</div>
</div>
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== Specific Objectives: ==
== Specific Objectives: ==


At the end of this lesson, students will be able to:


* Understand the functions and features of hardcopy output devices used in computer graphics.
* Identify the appropriate use cases for printers and plotters in computer graphics.


== Instruction Materials: ==
== Instruction Materials: ==
Line 32: Line 35:


== Teaching Learning Activities ==
== Teaching Learning Activities ==
I will start the lesson by asking students what they know about computer graphics. Encourage them to share their thoughts and experiences.
I will start the lesson by asking students what they know about output devices. Encourage them to share their thoughts and experiences.


I will begin the class by discussing the importance of output devices in computer graphics.


I will ask stidents if they have any confusion related to today topic and at last i will summarize the lesson in brief.
I will open the presentation slide and present them the figure of output devices and describe different types of output devices that will be covered in the lesson.
 
I will ask students if they have any confusion related to today topic and at last i will summarize the lesson in brief.


== Assessment ==
== Assessment ==
Encourage students to share their experiences and preferences regarding output devices in computer graphics.


== Evaluation ==
== Evaluation ==
Describe how output devices influence the production and presentation of digital artwork in computer graphics.

Latest revision as of 04:03, 27 April 2024

Subject: Computer Graphics

Period: Fourth

Topic: Computer Graphics and Hardware             

Teaching Item: Hardcopy Output Devices: Printer, Plotter

Class: BICTE 6th Semester

Unit: One

Time: 50min

No. of Students: 17

Specific Objectives:[edit | edit source]

At the end of this lesson, students will be able to:

  • Understand the functions and features of hardcopy output devices used in computer graphics.
  • Identify the appropriate use cases for printers and plotters in computer graphics.

Instruction Materials:[edit | edit source]

Daily usages materials.

PowerPoint slide.

Multimedia Projector

Laptop

Teaching Learning Activities[edit | edit source]

I will start the lesson by asking students what they know about output devices. Encourage them to share their thoughts and experiences.

I will begin the class by discussing the importance of output devices in computer graphics.

I will open the presentation slide and present them the figure of output devices and describe different types of output devices that will be covered in the lesson.

I will ask students if they have any confusion related to today topic and at last i will summarize the lesson in brief.

Assessment[edit | edit source]

Encourage students to share their experiences and preferences regarding output devices in computer graphics.

Evaluation[edit | edit source]

Describe how output devices influence the production and presentation of digital artwork in computer graphics.