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MICTE 2080
2080 Magh 07
User:Srijana Paudel/Teaching Lesson Plan 31: Difference between revisions
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Created page with "__notoc__ <div style="column-count: 2; column-gap: 20px;"> '''Subject :''' Operating System '''Period:''' Third '''Topic:''' Memory Management '''Teaching Item:''' Virtual Memory Management '''Class:''' BICT 4th Semester '''Unit:''' Three '''Time:''' 50 min '''No. of Students:''' 20 </div> == 1. Specific Objective: == At the end of this lesson, students will be able to: * Understand the concept of virtual memory. * Explain..." |
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'''Subject :''' Operating System | '''Subject :''' Operating System | ||
'''Period:''' | '''Period:''' Four | ||
'''Topic:''' | '''Topic:''' Computer Simulation, Animation & VR | ||
'''Teaching Item:''' Virtual | '''Teaching Item:''' Virtual Reality (VR) | ||
'''Class:''' BICT | '''Class:''' BICT 6th Semester | ||
'''Unit:''' | '''Unit:''' Six | ||
'''Time:''' 50 min | '''Time:''' 50 min | ||
'''No. of Students:''' | '''No. of Students:''' 15 | ||
</div> | </div> | ||
Line 23: | Line 23: | ||
At the end of this lesson, students will be able to: | At the end of this lesson, students will be able to: | ||
* Understand the concept of virtual | * Understand the concept of virtual reality. | ||
* | * Identify the key components and use cases of virtual reality. | ||
* | * Explain the need for and benefits of virtual reality. | ||
[[File:Virtual | [[File:Virtual Reality Image.jpg|alt=Virtual Reality Image|thumb|425x425px|Virtual Reality Image]] | ||
== 2. Instructional materials: == | == 2. Instructional materials: == | ||
Line 32: | Line 32: | ||
* Daily Usage Materials, | * Daily Usage Materials, | ||
* [https://drive.google.com/file/d/1A-WuUtvHpmoGuKhCY5t34TXv1IRqT6SI/view?usp=drive_link PowerPoint Presentation Slide], | * [https://drive.google.com/file/d/1A-WuUtvHpmoGuKhCY5t34TXv1IRqT6SI/view?usp=drive_link PowerPoint Presentation Slide], | ||
* Image showing Virtual | * Image showing Virtual reality demonstration, | ||
* Laptop, | * Laptop, | ||
* Projector etc. | * Projector etc. | ||
Line 38: | Line 38: | ||
== 3. Teaching Learning Activities: == | == 3. Teaching Learning Activities: == | ||
* I will enter the classroom and greet the students then I will motivate students by highlighting the importance of understanding virtual | * I will enter the classroom and greet the students then I will motivate students by highlighting the importance of understanding virtual reality in field of computer graphics. | ||
* I will write today's topic "Virtual | * I will write today's topic "Virtual Reality" on the board. | ||
* I will begin the class by posing questions to students, such as: Can anyone explain what | * I will begin the class by posing questions to students, such as: Can anyone explain what virtual reality is? Have you heard about it before? What do you think it means? | ||
* I will show the image first and I will ask students "Can you explain this picture? | |||
* I will encourage students to share their thoughts and prior knowledge about the topic. | * I will encourage students to share their thoughts and prior knowledge about the topic. | ||
* I will open the PowerPoint presentation slide and provide a brief introduction to the concept of virtual | * I will open the PowerPoint presentation slide and provide a brief introduction to the concept of virtual reality. | ||
* I will explain the | * I will discuss the key components of virtual reality like virtual world, immersion, sensory input, interactivity and also explain the use cases of virtual reality like gaming and entertainment, healthcare, training and simulation, education and learning, architecture and design. | ||
* I will | * I will mention both advantages and limitations of virtual reality also. | ||
* I will summarize the key points of the lesson, emphasizing the importance of virtual memory management in optimizing system performance and managing memory efficiently. | * I will summarize the key points of the lesson, emphasizing the importance of virtual memory management in optimizing system performance and managing memory efficiently. | ||
* I will encourage students to ask questions or seek clarification on any concepts that they are confused at. | * I will encourage students to ask questions or seek clarification on any concepts that they are confused at. | ||
Line 50: | Line 51: | ||
== 4. Assessment: == | == 4. Assessment: == | ||
At the end of the session, I will show slide including MCQ question and students will be asked to choose correct answer. | |||
== 5. Evaluation: == | == 5. Evaluation: == | ||
Explain virtual reality, including its key components and use cases. |
Latest revision as of 22:45, 15 May 2024
Subject : Operating System
Period: Four
Topic: Computer Simulation, Animation & VR
Teaching Item: Virtual Reality (VR)
Class: BICT 6th Semester
Unit: Six
Time: 50 min
No. of Students: 15
1. Specific Objective:
At the end of this lesson, students will be able to:
- Understand the concept of virtual reality.
- Identify the key components and use cases of virtual reality.
- Explain the need for and benefits of virtual reality.
2. Instructional materials:
- Daily Usage Materials,
- PowerPoint Presentation Slide,
- Image showing Virtual reality demonstration,
- Laptop,
- Projector etc.
3. Teaching Learning Activities:
- I will enter the classroom and greet the students then I will motivate students by highlighting the importance of understanding virtual reality in field of computer graphics.
- I will write today's topic "Virtual Reality" on the board.
- I will begin the class by posing questions to students, such as: Can anyone explain what virtual reality is? Have you heard about it before? What do you think it means?
- I will show the image first and I will ask students "Can you explain this picture?
- I will encourage students to share their thoughts and prior knowledge about the topic.
- I will open the PowerPoint presentation slide and provide a brief introduction to the concept of virtual reality.
- I will discuss the key components of virtual reality like virtual world, immersion, sensory input, interactivity and also explain the use cases of virtual reality like gaming and entertainment, healthcare, training and simulation, education and learning, architecture and design.
- I will mention both advantages and limitations of virtual reality also.
- I will summarize the key points of the lesson, emphasizing the importance of virtual memory management in optimizing system performance and managing memory efficiently.
- I will encourage students to ask questions or seek clarification on any concepts that they are confused at.
4. Assessment:
At the end of the session, I will show slide including MCQ question and students will be asked to choose correct answer.
5. Evaluation:
Explain virtual reality, including its key components and use cases.