User:Dipak lessonplan-4

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Exploring Input Devices[edit | edit source]

Subject: Computer Science

Unit: Two

Class: 6 Topic: Exploring Input Devices

Period: 1st

Number of Students: 12

School: NIST School

Objective:[edit | edit source]

  • Students will be able to identify and describe various input devices used in computing.

Materials:[edit | edit source]

  • Computer with projector
  • Keyboard
  • Mouse
  • Touchscreen device (e.g., tablet or smartphone)
  • Webcam
  • Microphone
  • Interactive whiteboard (optional)

Introduction (2 minutes):[edit | edit source]

  • Greet the students and introduce the topic of input devices.
  • Explain that input devices are used to enter data and instructions into a computer for processing.
  • Show examples of common input devices such as a keyboard, mouse, and touchscreen device.

Activity (5 minutes):[edit | edit source]

  • Divide the students into small groups.
  • Provide each group with one or two input devices (e.g., keyboard, mouse, touchscreen device).
  • Instruct the groups to examine the input devices and discuss their features and functions.
  • Encourage the students to take turns using the input devices and to note down their observations.

Discussion (3 minutes):[edit | edit source]

  • Bring the groups back together for a class discussion.
  • Ask each group to share their observations about the input devices they examined.
  • Guide the discussion to cover the different types of input devices, their purposes, and how they are used in everyday life.

Conclusion (1 minute):[edit | edit source]

  • Summarize the key points about input devices.
  • Encourage the students to think about how input devices are essential for interacting with computers and other digital devices.

Assessment:[edit | edit source]

  • Informally assess students' understanding during the activity and discussion.
  • Consider giving a short quiz or worksheet to assess students' knowledge of input devices at a later time.